Thursday, December 8, 2011

Tutorial building the dragon model part 6

Begin working on shaping body by selecting faces where neck ends and extrude, resize and rotate them to shape the body. At this point, do not add wings. The wings will be added at a later time.

When dealing with objects that come to a point, select the vertices that you want to merge, hit w and then merge at the center.

Where wings will go, select 4x2 faces and delete them.
It make be necessary to loop cut by hitting k and selecting loop cut.

Arange the edges into a circle, select the edges and extrude into the basic shape of the wings.





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