Thursday, December 8, 2011

Tutorial building the dragon model part 1

To begin with, you want to start a new project so select File, new project and select the location you want to save your project.

To make it easier, it is a good idea to use a reference picture.
Right click the area under file and select split area. Select where you want to split the screen.
On the left side, select view side.
Select view, background image and load your reference image.
This left hand side is not to be moved. You will be using the right side to work.


Select your default cube on the right side and hit tab to go into edit mode.
You are able to swich between selecting faces, vertices and edges by hitting ctrl + tab
With the cube selected, hit w and select subdivide with the number of cuts set at 3.
From here you will want to make sure you are viewing the box from the front.
Delete one side of the box so that you will only be working with one side.
At the bottom you can add modifiers. Add a subsurf and a mirror modifier. Check the box next to these modifiers.
You can select the whole cube by pressing A and then move the object using the arrows.
Move the box where the head should be.
Select the faces you want to shape and hit E to extrude. You can use S to scale your selection and can rotate your selection by using R.
When you extrude, you want to use the whole region instead of individual faces.
By extruding, scaling and rotating, you can form the basic shape of your object.





0 Comments:

Post a Comment

Subscribe to Post Comments [Atom]

<< Home